package com.td.client.log;

import com.td.core.obj.tower.Tower;

public class GameplayInfo {

	private Tower addingTower;
	private boolean towerAddOn;
	
	boolean net;

	public Tower getAddingTower() {
		return addingTower;
	}

	public void setAddingTower(Tower addingTower) {
		this.addingTower = addingTower;
	}

	public boolean isNet() {
		return net;
	}

	public void setNet(boolean net) {
		this.net = net;
	}

	public boolean isTowerAddOn() {
		return towerAddOn;
	}

	public void setTowerAddOn(boolean towerAddOn) {
		this.towerAddOn = towerAddOn;
	}
}
